Artem Syzonenko

Product User Experience Designer

Resume

I started with small amateur eCommerce projects and gained valuable experience in creating and managing online shops. I later focused on product management and UX roles for SaaS applications. I have a total of 15 years of experience.

Career

  • Senior UX Designer
    Adthena / 2022 – now

    Adthena ↗ is the market-leading analytics and intelligence platform for paid search advertising. Its AI technology and machine learning models provide customers with a clear view of market shifts and competitor actions.

  • Senior UX Designer
    Agistix / 2021 – now

    Agistix ↗ is a logistics company and leading provider of supply chain visibility software.

  • UX Designer
    DigitalRoute (via EPAM) / 2021 – 2022

    DigitalRoute ↗ helps some of the world’s fastest-growing companies increase revenue and enhance customer experience in usage-based business models. It offers an ETL (extract, transform, load) service for telcos, streaming services, SaaS, and more.

  • UX Designer
    Promomash / 2017 – 2020

    Promomash ↗ is a US-based B2B retail event (demo) management software. I collaborated with a graphic designer and developers to redesign the entire website to better represent the wide range of product features. In 2020, we launched a new trade promotions management project, with the initial version successfully released the same year.

    My role included customer interviews, ideation, prototyping, usability testing, and writing task specifications. I created many highly interactive prototypes in Axure, such as this one ↗ and this one ↗. These helped us validate ideas without investing heavily in unnecessary features.

  • UX Architect, Project Manager
    Treenga / 2018 – 2020

    After working on over 2000 UX task descriptions on GitHub, I noticed recurring inefficiencies. I conceptualized and developed a side project called Treenga, creating an Axure prototype and a full product requirements document. The project was successfully completed and later closed.

  • UX Designer
    SVG Center / 2020

    Created a platform for managing inline SVG icons. Users could sign up, create collections, upload icons, copy SVG code, or download them. I handled all UX and UI work using the Bubble.io no-code platform. The project was completed and closed.

  • UX Designer
    Oasis.io / 2014 – 2015

    The goal of this service was to provide automatic “email to spreadsheet” processing. I created an Axure prototype ↗ and, together with a graphic designer, a final design ↗. The project was not finished due to the complexity of enabling simultaneous edits by multiple users.

  • UX Architect, Product Manager
    Miracle Canvas / 2008 – 2017

    Developed an e-commerce website for multi-panel canvas printing. The platform featured an advanced Flash-based editor with 2D transformation, 3D preview, templates, real-time pricing, and interior views. As Flash became obsolete, I transitioned to an HTML canvas-based editor. Project completed and closed.

  • UX Architect, Product Manager
    Holst / 2007 – 2017

    Managed an online art reproduction store. I handled UX design, feature planning, task management, and technology selection. I also sourced and processed images using Excel, IMatch, and Photoshop. Project completed and closed.

  • UX Designer, Product Manager
    Modern Art / 2006 – 2007

    Created the “Modern Art” online store for acrylic paintings. I wrote product specifications, assembled a team, and managed the entire development. It was my first hands-on experience coordinating developers. Project completed and closed.

  • Market Research Manager
    Interpipe / 2005 – 2009

    Worked at one of Ukraine’s largest metallurgical companies. My responsibilities included conducting marketing analysis, tracking market share trends, and producing reports.

Education


THE END